Our Impressions

Software is always a bit of an odd item to critique here at AnandTech; whereas we mostly focus on hardware with quantitative data that is largely indisputable, software involves a great deal of opinion and qualitative data that isn't nearly as cut and dried. We stand by our opinions, but not everyone is going to agree, and that's to be expected. Before putting down $100 or more on Vista, check it out yourself; everyone will have a slightly different opinion of how Vista works and if it's worth the hype and cost.

We'll save the conclusion for a bit and start instead with what we have and have not liked about Vista now that we have seen the final version. The big winners for Vista include the search features, the caching features, the extra security, and yes, even the new Aero UI. The index search we've already covered and there's not much else to say other than that it does what it's supposed to do very well - it's a night and day difference from earlier versions of Windows. Similarly, SuperFetch makes a huge departure from previous versions of Windows; on a system with 2GB of memory and a few days of training on one of our test systems it has learned to cache all of the office applications we use, our IM client, our mail client, our MP3 player, and other applications. The difference between loading these applications from disk and the RAM cache is simply remarkable; it's as if we never quit the application at all.

With the new security features the relationship is a little more love/hate and we can certainly poke holes in them even if we like them. Windows has simply been insecure for too long and users have suffered for it. By making default administrative accounts run in a reduced privilege mode, it's a good start to reining in the spyware/virus/zombie phenomenon that has been making computing harder than it needs to be. It's by no means the silver bullet - after all for many computers hosing a user's home directory is just as good as hosing the entire system - but it is something that should keep systems better protected in the short term, and in the long term we will need to see how unscrupulous software authors try to poke holes in the system.

Similarly, after having gone through several iterations of the UI as Microsoft has knocked out the bugs, we're happy with the Aero UI. Although being shiny doesn't hurt its case, the strengths of the UI here are in navigation and integration of searching into the file browser. Little things like being able to click on a level in the address bar and immediately be taken there are extremely useful once you learn the UI, and we have finally managed to get over the missing menu bar and realize we don't need it, though we tend to use keyboard shortcuts a lot here.

Last, the new installer deserves a spot. The Windows XP installer is insufferable and we all know it; it's barely a step above using DOS to install Windows and it's even worse when IDE/RAID drivers are required to be loaded off of a floppy disk at a time when many people don't even use one any more. A cut-down Windows UI and USB support make the process far less painful, and the image-based installer means that the whole process is over in as little as 15 minutes.

Moving down the ladder from things we like are things we're effectively neutral on; these are the things that Vista has not really sold us on but neither is it a problem. Compatibility is the first thing to fall into this area, as on the one hand Microsoft is known for bending over backwards for compatibility, and on the other hand it could always be better. UAC problems aside, we have yet to be able to find anything other than system utilities and video codecs that don't work under Vista. For most people this will be fine, though gamers in particular will be unhappy that they're back to using the built in NVIDIA/AMD controls to tweak their graphics cards.

In the all-important metric of performance, Vista has managed to sit solidly in the middle. Benchmarked performance on the whole is neither generally above XP nor is it below - not that we were expecting it to be higher, but we certainly wouldn't mind. Compared to Beta 2, this is a very respectable position as we weren't initially sure if performance would catch up and for the most part it has. Using Vista instead of XP still means some resources are being sacrificed (mainly RAM), but it's no longer a poor tradeoff.

Graphics cards are a different matter. OpenGL support from both sides is solid for compatibility, but slow. This is something we expect to improve, but for today it's a matter that should be taken into account, especially when running newer games or older (slower) hardware. Both teams will be releasing important updated Vista drivers well into the year, so Vista as a gaming platform will for now depend on the games used. Direct3D-only users should be fine while anyone using OpenGL will need to keep a watchful eye on driver updates.

Then there are the things at the bottom of the ladder, those items that as of the final release of Vista that just leave us scratching our heads wondering what Microsoft is thinking and if this was really the right time to release Vista. We'll start this with the Windows Mobile Device Center (WMDC), a branch of the Sync Center application designed to synchronize Windows Mobile devices. As the Vista replacement for ActiveSync WMDC comes pre-installed with Vista... or does it? It turns out that Vista only shipped with the drivers and application (also called the WMDC) to allow Vista to connect to a WM device, not actually to synchronize with it. To synchronize a WM device, you need to download the synchronization application (once again called WMDC), which as of this writing is still in beta. This is not indicated anywhere in the Vista documentation, and it's confusing to say the least.

Next at the bottom is Flip-3D, a beautiful but tragic waste of the Aero Glass UI. In our MacOS X reviews, we have time and time again talked about how great Apple's Exposé feature is; it's a great organizational tool for keeping track of various windows and bringing them up to the front. If there was anything Microsoft should have gone out if its way to copy from MacOS X, this is it. Flip-3D is a poor imitation of the real thing; the angled view means it's a pretty sight to watch flip by, but you won't get any real benefit out of it. Vista needs its own Exposé clone, and Flip-3D will not be it.

Last and certainly least is User Account Controls. We've said enough about it to cover all of its shortfalls, so it's merely included on the list. UAC is a major reason against installing Vista; it's going to be partially or completely disabled by most computer enthusiasts the moment they get their hands on it, and that's going to be a detriment to Vista's new security systems. It's as if Microsoft spent a good portion of the past few years working on an enhanced security design that nobody will want to use. Many have been spoiled by the lack of in-your-face security, but the truth is most people like PCs to be that way - at least until they get a nasty spyware infection.

Gaming Benchmarks - OpenGL and x64 Conclusion
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  • redpriest_ - Thursday, February 1, 2007 - link

    Did you guys run the 64-bit tests solely on the Intel Conroe platform? Or did you test an AMD based platform as well? Recall that Conroe has a few performance enhancing features that *only* work in 32-bit mode (branch fusioning, for one - some decoder limitations as well).

    That could explain why a Core 2 Duo system might have seemed slower in 64-bit than in 32-bit mode.
  • Jeff7181 - Thursday, February 1, 2007 - link

    SuperFetch is by far my favorite new feature of Vista. I put my first copy of Vista on my laptop, which has a 5400 RPM hard drive. Opening apps Outlook and VB .NET 2005 EE weren't really slow under XP, but there were those few extra seconds it took to load that would often leave me tapping my finger on the palm rest while I waited. Now under Vista, Outlook, VB .NET 2005 EE, and IE7 all seem to be able to fit in the SuperFetch cache, as they all open nearly instantly with just 1 GB of RAM. I'm considering upgrading to 2 GB just to see what else I can get to open really fast. :D
  • bldckstark - Thursday, February 1, 2007 - link

    Was superfetch disabled when you tried the Readyboost feature in Vista? Whichever way you ran the test it bears mentioning. If it was off, then how does it do with it on? If it was on, it may make a difference in how it relates to XP.

    Also, as I understand it Vista has a system backup now that creates a "ghost" of the drive. Could you check out this feature and get back to us?
  • JarredWalton - Thursday, February 1, 2007 - link

    I'm not sure it's possible to disable SuperFetch, so I'm pretty sure all testing was done with it on. As far as the "ghost" goes, that's part of System Restore which can be disabled quite easily. I'll have to let the other editors say whether it was enabled or not, though.
  • WT - Thursday, February 1, 2007 - link

    What drives me nuts are the plentiful comments about how slow Vista is compared to XP. I mean, anybody hear this before when MS came out with a new OS ? Same thing for XP,W2k,98 ... ad nauseum. Yea, its a new Operating System with more 'toys' built in, what were you expecting ? You aren't gonna load it on your P3/256 RAM rig and enjoy the Vista 'experience'. Damn, this thing runs better than XP on my rig !
    It's understood that it won't be as quick (keep in mind the OS has been available for retail purchase ... 2 days now) as XP, but drivers will improve that performance gap to a smaller number within 3 months time. I waited until just last year to upgrade to XP (W2K all the way for me !) but find myself with 2 copies of Vista and would prefer to dual boot one and go Vista all-out on the other one.
    I griped back in my W2K days about being forced to upgrade due to content (MS games were announced that would only run in XP) so this time around I will be ready.
    DX10? Marketing genius !!! We shall force an upgrade upon the masses !! I upgrade frequently, so DX10 and its graphical splendor is a priority, but if I would have to fork over $200 to actually buy Vista, I would be less than impresssed with DX10 eye candy.
  • EODetroit - Thursday, February 1, 2007 - link

    Hopefully, now, finally, Anandtech will start testing motherboards for stability while loaded with the maximum amount of memory. So if the MB supposedly supports 8GB of RAM, you test it with that much, and make sure its stable. I've wanted this done for years... memory is expensive and it sucks to load a MB up and find out it doesn't really work or only works if you cut the speed in half.

    Thanks.
  • manno - Thursday, February 1, 2007 - link

    ... no mention of DRM then? No mention of Linux? Personally I hate Linux, but I've switched to it because of Vista's use of DRM. Not all Microsoft's fault, but they put it in there... My computer, my hardware, I choose what to do with it, not MS, not media companies. Why shouldn't I be able to watch High def content on my old, and once expensive non-HDMI LCD screen?

    Get a Mac, Apple is the lesser of 2 evils, they aren't the 800lb gorilla in the room. MS could have told media companies to stuff it. Apple has no choice, it's too small, yet their the ones that forced DRM-Light(TM) on the media companies. MS had the media companied force DRM-Oppressive(TM) on them... how the heck does that work?

    I can't believe you left Linux out of the final comparison, is it as capable an OS, yes. Not nearly as user friendly, but it also has 0 DRM, doesn't phone-home isn't beholden to any one entity. I'm not against DRM, as a whole, just Vista's implementation. BS like MS creating D3D to subvert open standards like OpenGL, then removing it from the OS, using it's monopoly-based-ridiculous-margins(TM) to finance D3D's uptake, again rather than take an existing standard and expanding on it. They create their own to reinforce their monopoly. I know why they do this stuff I'm just peeved so many people don't give two flying f...

    grr...
    -manno
  • mlambert890 - Friday, February 2, 2007 - link

    Youre insane dude.. No offense but there just isnt anything else to say. Posts like these always read like the transcript of a Weather Underground meeting in the sixties. "FIGHT THE POWER!!! FIGHT THE POWER!!!"

    Look out! The black helicopters have deployed from the underground helipad in Redmond and are circling!!! Send up the penguin symbol to summon the dynamic duo - Torvald and Stallman!
  • Reflex - Thursday, February 1, 2007 - link

    There is no more or less DRM in Vista than in XP, or even OS X. The platform does not determine the playback of DRM'd media, the content does. The choice is simple: If you want to play back DRM'd media, then you have to support the decryption scheme that the media requires to decode it. In so doing you have to legally accept the limitations defined by that DRM scheme.

    It is no different for OS X, Linux, XP or any other OS. They either support the DRM schemes or they do not get to playback the media that uses them. This is why it is unlikely that you will be able to play DRM'd High Definition content anytime soon on Linux. That is the alternative, no support for the content at all.

    Also, you can play high definition content on Vista just fine without HDMI/HDCP on your monitor. You simply cannot play back such content if it is coupled to a DRM scheme that requires HDCP, but that is true of every OS. Any other HD content will play back without issue.

    Again, there is no difference between DRM on Vista from DRM on any other platform.
  • pmh - Thursday, February 1, 2007 - link

    The DRM in vista is the major reason that I will only install it if physically forced to. Having bought a new Dell in order to get their very nice 24" LCD last december, I have an upgrade coupon which will lie unused until/unless the DRM can be disabled. MS refuses to display HD on my new monitor using Vista? Screw em.

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