Playstation 3 Demos

There were far too many demos to even begin to list here, the most impressive of all were those that were of new games made specifically for PS3. You'll surely be able to find videos of them online shortly, so we'll only show a few screenshots here.


Tekken on PS3


Gran Tourismo on PS3


GT on PS3 once more

One of the demos involved the Cell processor simulating an explosion:

Note that the explosion was "physically correct" and this wasn't an animation created by any artists, it was all physics driven. Of course we don't know exactly how physically correct the demo was, but it did look fairly convincing - especially given the number of exploding gas stations we've seen.

Sony also demoed an interaction between Spiderman and the cars in Gran Tourismo running on PS3. The graphics themselves were quite convincing, but once again we weren't looking at a real game demo.

Dual HD Output Unreal Engine 3 on PS3
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  • garekinokami - Tuesday, May 17, 2005 - link

    Go to:

    http://www.theinquirer.net/?article=23285

    Could someone explain that to me? I'm not really a genius at this but the numbers are kinda wacky (for PS3 and XBOX 360); if you check the numbers posted for the IBM P-5 you'll see what I mean...

    "A 64-way IBM eServer p5 595 (1.90GHz) is the best-in-class 64-way RISC SMP HPC result (418 Gigaflop/sec)" -- from the IBM eServer site.

    What I'd like to know is can you compare the three? If yes, why's the server losing out to these consoles (hype = blown-up numbers)? If not, then the inq article is wrong to point that out and so am I.
  • Griswold - Tuesday, May 17, 2005 - link

    Are there ever any new games coming out again? I mean, not "blabla 4" and "gaga 6" or "humbug 7".

    Where is the originality nowadays?
  • Lord Banshee - Tuesday, May 17, 2005 - link

    impressive even for next year...

    I wonder how many pipelines this GPU has, ATI's X360 has 48 (increase of 3x from the current PC GPU(16))..

    Note to Sony... FIX AA lines.. Seriously if they can output 2x 1080p than i don't see a problem with 4x/8x AA on one 1080p. Give me demos with AA fixed please :)
  • RadeonGuy - Tuesday, May 17, 2005 - link

    damn it can run unreal engine 3 and comeputers are 2-3 years away from running it
  • fishbits - Tuesday, May 17, 2005 - link

    Looks impressive. So does the 360. I skipped out on the last round of consoles, PC is my favorite, but may get back in this time. Being able to get a PS3 and pick up any of the old games is very nice, hopefully the 360 is backwards compatible as well.

    Dual monitors for PS3? Panoramic view sounds nice, but give us 2x full screen head-to-head titles. Can't wait to see these units and read the reviews when they actually come out.
  • defter - Tuesday, May 17, 2005 - link

    "but I still don't see how a 300 million transistor card can do 1.8Tflops of processing"

    1.8Tflops is comnined number for both the CPU and the GPU.

    "1) The cell has a power pc core at 3.2 ghz. But that power point slide from sony says 7 SPE @ 3.2. Does that mean those SPE's are processors as well since they are being clocked. I always thought of them as mini-CPUs."

    SPEs are within Cell. So there is only one chip that acts as a CPU

  • araczynski - Tuesday, May 17, 2005 - link

    specs my ass, are there any good games for either system? or just more rehashing of all the same sports/fighter/shooters crap?
  • semo - Tuesday, May 17, 2005 - link

    impressive...


    hopefully most of the mentioned bits actually make the final cut...

    but it all looks veeeery expensive
  • MPE - Tuesday, May 17, 2005 - link

    Time to get an DVI to HDMI converter!

  • L3p3rM355i4h - Tuesday, May 17, 2005 - link

    LOL. xbox is going to get pwn3d by this. The first console out, always does (saturn, dreamcast), and the last one, does too (N64, Gamecube, Xbox). In the middle is always sony, and they always own.


    Some pretty damn impressive stats, though more RAM may be helpful for all that PPU stuff they have to do...

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