ATI vs. NVIDIA Image Quality

Both ATI and NVIDIA do a good job with image quality in WoW.  Playing through the game, we couldn't pinpoint any differences in image quality between the latest ATI and NVIDIA drivers. 

ATI Radeon X850 XT


NVIDIA GeForce 6800 Ultra

Even the NV3x GPUs had no problems in WoW, although their anisotropic filtering quality seemed to suffer in comparison to the latest GPUs. 

NVIDIA GeForce 5900XT


World of Warcraft Video Options WoW GPU Performance
Comments Locked

59 Comments

View All Comments

  • SDA - Wednesday, March 23, 2005 - link

    Nice, thorough article. I was surprised at how competitive the 6600GT was with higher-end cards in WoW... looks like it'd match or outperform the X800 Pro across the board. Thanks to the CPU scaling section, I can come to a fairly safe conclusion that this isn't because of other system bottlenecks.

    I tend to agree with #2/7 on LOD. If LOD isn't invisible or damned near it, I disable it immediately. It hurts my brain to see a blob morph into a tree.

    Question on widescreen: how does WoW generate the widescreen picture? That is, is it horizontally stretched or vertically clipped relative to the 4:3 image, or is it actually the same with more added on on the sides?
  • sbuckler - Wednesday, March 23, 2005 - link

    Why is my northwood cpu too slow? - you never tested with one so how do you know? Going by previous comparisons it's probably faster then a similarly clocked 5 or 6 series pentium.
  • EODetroit - Wednesday, March 23, 2005 - link

    Oh yeah, #2 is right, to be harder on the video cards, turn "Level of Detail" off. Its a feature that replaces far away textures with low detail ones, and subs in the high detail textures on the fly as you get closer. Keeping high detail textures on regardless would have been a more interesting test.
  • Anand Lal Shimpi - Wednesday, March 23, 2005 - link

    EODetroit

    1280 x 768 is the resolution I used, it's a widescreen resolution that some folks have been using because of its 15:9 aspect ratio.

    Take care,
    Anand
  • EODetroit - Wednesday, March 23, 2005 - link

    Nice article, its practically the first of its kind, since almost no one looks at MMORPGs even though they can get really low framerates at times. I heard EQ2 is the most graphically intensive game on the market, bar none, you might look into testing it too.

    WoW is now my game of choice, replacing Enemy Territories (I'm a FPS guy at heart, but WoW is fun and I'm hooked). I'm hoping that when Battlegrounds comes out, it'll be like ET on crack, except taking months to max your character instead of minutes.

    One thing... on Page 4, you list the one of the resolutions you tested as "1280x768". Is that accurate or was it really 1280x960 or 1280x1024, which seems more likely.
  • Anand Lal Shimpi - Wednesday, March 23, 2005 - link

    Woodchuck2000

    Ask and ye shall receive, the first page has been updated :)

    Take care,
    Anand
  • segagenesis - Wednesday, March 23, 2005 - link

    Minor points... I would add that using LOD causes a noticeable level detail change ass you walk along, you can see the obvious detail changes. I keep it *off* even if it reduces performance because otherwise mountains/trees/stuff look like they are morphing as you get closer to them :P

    Also, in large areas like the barrens setting the terrain distance to 100% makes a difference compared to Teldrassil as you showed. I still get 30 fps which is fair enough for a 9800 pro at max detail.
  • Woodchuck2000 - Wednesday, March 23, 2005 - link

    Any chance of picture rollovers? I'm finding hard to spot some that many DX8/9 differences scrolling up and down!
  • vetonveton - Thursday, April 29, 2010 - link

    I have pen intel{R} pentium{R} 4 CPU 3.00Ghz 2.99Ghz..... RAM: 1 GB.... grafic:96 MB!! Can i play WOW on this??? please guys,I need a quick answer!

Log in

Don't have an account? Sign up now