Index

Due to its popularity, we are expanding AnandTech Buyer's Guides. Evan Lieb will continue to make recommendations for the Entry and Mid-Range Systems. Evan will also be launching two new guides in the near future and will be telling you more about those in the next few weeks. Guides for High End System and Overclocking System will now come from Wesley Fink, AnandTech's Motherboard, Memory and Chipset Editor. Once the new schedule gets in full swing, you will see a Guide from Evan every week and one from Wes every 2 to 3 weeks. The final changes to the schedule are still in the works, but the new Buyer's Guide schedule will appear in an upcoming Guide.

It is unlikely that two Enthusiasts would agree on every component in a system, and Editors are no different. Different editors have different ideas of what constitutes a High End and Overclocking System. High End, in my estimation, is not without price limits, but price is much less a consideration than performance. If High-End means anything for the enthusiast who reads AnandTech, then you can spend a bit more for performance that is really better. With this in mind, you will see the scales tip toward performance in my choices. Mid-range is where you sweat nickels and measure every component for bang for the buck. For High End, you pick the best.

As in past Guides, we offer a recommendation for every component that goes into a computer. Our recommendation is our First Choice and we will try to explain why we chose that component. For some components, we will also offer an alternative on that type of hardware. We've added alternative hardware picks to our guides because it allows AnandTech to recommend a wider variety of hardware. This is especially true for those willing to spend a little more or to recommend a cheaper component that is of outstanding value. Alternative picks provide you other choices, which in some cases will be better suited for your needs, and in other cases, will not be.

Most of the prices listed for the hardware that we recommend can be found in our very own RealTime Pricing Engine. Any prices not found in our engine can be found on pricewatch. Relevant parts of our RealTime pricing engine are listed at the bottom of every page of our Buyer's Guides so that you can choose the lowest prices from a large variety of vendors.

We are always taking suggestions on how to improve our Buyer's Guides, and the changes you are seeing here are the result of suggestions from our readers and Editors. Since we are adding 2 new guides to AnandTech, email your suggestions for new guides to Evan or Wes. Considerations include a Buyer's Guide for SFF (Small Form Factor systems), Gaming System, and Laptop/DTP (Desk-Top Replacement). If you have other suggestions, let us know; the Guides are to help you with your buying decisions.

High End

A High End System is put together with different concerns than an entry level or mid-range system.
  • Entry level systems should be constructed mainly with price and reliability in mind, with performance a fairly distant third consideration.
  • Mid-range systems place reliability as a number one priority, but price and performance are in a not-so-distant tie for second place.
Evan Lieb, our Editor for Entry and Mid-Range Buyers Guides, goes into a more in-depth explanation of the priorities with entry level and mid-range systems in his ongoing Entry Level and Mid-Range Guides that appear each month.

A High End system should represent the best performance that you can buy for a given need. In this case, the given need is defined as a Desktop Computer System built from the best performing computer components that you can actually buy. This differs from other Buyer's Guides, which concentrate on value first. With the extensive testing done at AnandTech by many different Editors, we have personally tested many of these components, and you will see our Editor's Choice components appear frequently in the Buyers Guides.

With performance as the most important consideration in a high-end system, reliability becomes the second most important consideration. Truthfully, reliability is in most cases just as important as performance, since it does no good to put together an expensive high-end system that you can not enjoy due to reliability issues. By definition, price is a distant third consideration, but price is not the same as value. Value is always a consideration in our buying guides because we refuse to recommend high-priced components that provide little or no performance advantage over lower priced components. A component that costs 250% more for a 5% increase in performance is not a good value and does not even belong in a high end system..

Anyone who is considering building a top-of-the-line system needs to realize that the best performing parts aren't usually going to be the cheapest parts. On the other hand, the value and performance you get for your dollars in today's computer market are the best that we have ever seen in many years in the computer industry. There was a time when the best desktop systems were much more than $10,000; while today, you are hard pressed to spend more than $5,000 on a top-performing system. In most cases, the best performance can be had even less. With this in mind, our only restriction is that our high-end system will cost under $5,000.

CPU and Motherboard
Comments Locked

59 Comments

View All Comments

  • Ma10n3 - Friday, May 28, 2004 - link

    #37-

    Other than encoding, which is the only area the Intel camp has a lead on the AMD64 chips, a Pentium 4 3.4GHz Extreme Edition is outpaced by the FX-53. How then can you make claims the Xeons would be better? For dual systems, no matter which camp you get your processors from, a single processor-based system of the same type is faster in most of today's games because they don't support dual-processing. Now, the latest and new generations of games are, so purchasing a dual-board with only a single CPU may be an option. However, the Xeons still only have a 533MHz FSB, so memory bandwidth is severely limited with the Xeons in comparison with an AMD FX or Opteron system.

    For some numbers to back this up, check this URL out:
    http://www.techreport.com/reviews/2004q2/opteron-x...

    Good riddance, Xeon.
  • TrogdorJW - Friday, May 28, 2004 - link

    #37, I think you're completely wrong on a few points. First of all, the *only* area where Athlon 64/FX don't easily compete (and often beat) Intel is in the encoding benchmarks. News flash: games DO NOT do any video or audio encoding. Secondary news flash: encoding/decoding is one area that benefits tremendously from native 64-bit integers. Hyper Threading? It's okay, but 64-bit is more important in encoding. (Look up some 64-bit benchmarks if you don't believe me.)

    SSE support? Well, Intel is probably better, but SSE support is still not the be-all, end-all of technologies. (And the 64/FX is a lot better than the old Athlon XP at SSE, partly because it supports SSE2.) Hand-coded SSE is fast, but a lot of people don't bother with hand coding anything. All 64-bit compilers give you 64-bit integer support, but not all 32-bit compilers can generate decent SSE/SSE2 code (if they generate any SSE at all).

    R420 vs. 6800 is an interesting debate, but the X800 Pro is available NOW while the 6800 - ANY 6800! - is still unavailable. As the article pointed out, this battle is not yet decided, but for now the only available cards are the X800 Pros. SM3 may or may not be important - especially considering that some of the games coming out with SM3 patches (Far Cry) are currently running 95% of their effects in SM1. SM2 can do 95% of the stuff that SM3 can do, so SM2 patches might be a better plan.

    Finally, two 3 GHz Xeons might indeed be cheaper than an Athlon FX-53 or a P4EE, but they are only good for SMP capable programs. Encoding would be faster, 3D rendering in programs like Lightwave and 3D Studio would be faster, but gaming would be markedly slower. Either the FX is a great choice for gaming, or a dual-Xeon (or dual-Opteron) would be a great choice for professional work. But you can't criticize the choice of the FX for "future gaming performance" and then whine about the lack of SMP two paragraphs later.
  • T8000 - Thursday, May 27, 2004 - link

    With this system, you build something for a future that may never come, because the Athlon FX is build to make todays games run faster, but for tomorrows games it may well be a lame duck, because of its lack of raw encoding power, that could be very important to make games look better, while todays games do not gain much on a fast CPU yet.

    Furthermore, the R420 graphics adaptor may have to run in compatibility mode as soon as next month, when the first patches for PS 3.0 become available.

    Also, fast harddisks are hardly used in real world situations, except for heavy duty encoding, where the chosen CPU lags behind because of its lack of HT and its meager SSE support.

    So I would suggest to wait for the Geforce 6800, because of its (usable) better feature set and I think that dual Xeons will make for a much faster real world experience in about any task, while two 3 Ghz units are less expensive than a single 2,4 Ghz Athlon FX and mainboards are available in the same price range as well.
  • tmhartsr - Thursday, May 27, 2004 - link

    SUPERB! High End should be High End and you finally got there. But I still believe that High End should also include 15K RPM SCSI 320 on a fast buss MOBO and that mid-range should include 10K SATA? Drive performance dramatically effects the noticable quickness of a PC and is much over looked by most folks!
    Terry Sr
  • Wesley Fink - Thursday, May 27, 2004 - link

    #33 -

    That is why we also have Buying Guides for Entry Level and Mid-Range systems. Yes, at 2.4GHz the FX 53 is faster than a 3400+ at 2.2GHz. It is both a higher clock speed and a Dual-Channel memory processor.

    For every complaint that our High End is too expensive, I have 10 complaining that we haven't spent enough for a high-end system. Value is ALWAYS a real concern at AnandTech, both in reviews and in all our guides. As I stated in the review, performance is my first concern here - within reason.

    You should look at Evan's Entry and Mid-Range Guides for your $500-$1000 budget suggestion.
  • Wesley Fink - Thursday, May 27, 2004 - link

    #33 -

    That is why we also have Buying Guides for Entry Level and Mid-Range systems. Yes, at 2.4GHz the FX 53 is faster than a 3400+ at 2.2GHz. It is both a higher clock speed and a Dual-Channel memory processor.

    For every complaint that our High End is too expensive, I have 10 complaining that we haven't spent enough for a high-end system. Value is ALWAYS a real concern at AnandTech, both in reviews and in all our guides. As I stated in the review, performance is my first concern here - within reason.

    You should look at Evan's Entry and Mid-Range Guides for your $500-$1000 budget suggestion.
  • snipy - Thursday, May 27, 2004 - link

    It seems that we are having issues with the definition of a "High End" system. Of course, everyone is entitled to their own opinions. Wesley, you have made an overall excellent technical article but what I think people have been getting at is: "How can we use this?"

    When you define High-End as "the best performance that you can buy for a given need," it fails to take into account some issues.

    As you briefly touched upon in your article, for every increase in performance, you spend significantly more... eventually you have diminishing returns, as putting in $100's yields a tiny percentage of performance gain.

    (But when you allow for $5000 in spending you will confirm again and again to our great surprise that the most expensive parts will indeed yield the best performance).

    When I come to AnandTech.com, I come for two things: technical information, and judgment calls from very experienced and knowledgeable people.

    What I want is YOUR judgment call. Should I pay hundreds more for an A64FX when there are A64s (or P4's, or AthlonXPs, etc etc) that are so close in performance? Would you be able to easily justify such a cost? Where on the price/performance curve should we target?

    There are no easy answers to these questions. These questions are tough to answer. I definitely appreciate that you are trying to give solid, fact-based advice that is hard to dispute. But that is not why people read guides.

    The thing is: if you can't/won't answer these questions, how can people who have a fraction of your experience be able to? So what I want is for you to go out on a branch and say "I think this is the best point on the price to performance graph, therefore this product is best."

    What I think would help you focus is to tackle the problem they way a buyer does: Allot a budget. What I mean by this is: "I want the best [gaming, workstation, etc] system I can get for [$500, $650, $800, $950, $1100, and so on]."

    Why make increments so small? Well, I think the toughest buying decisions are in range of 500-1000. To get the most out of their systems, people need to know where to spend the money.

    I know that working under the constrained budgets will make these guides HUGELY helpful. When people set out to buy computer parts (or most things for that matter), they typically work out what they can spend first, and THEN go to buy the best they can get.
  • snipy - Thursday, May 27, 2004 - link

    It seems that we are having issues with the definition of a "High End" system. Of course, everyone is entitled to their own opinions. Wesley, you have made an overall excellent technical article but what I think people have been getting at is: "How can we use this?"

    When you define High-End as "the best performance that you can buy for a given need," it fails to take into account some issues.

    As you briefly touched upon in your article, for every increase in performance, you spend significantly more... eventually you have diminishing returns, as putting in $100's yields a tiny percentage of performance gain.

    (But when you allow for $5000 in spending you will confirm again and again to our great surprise that the most expensive parts will indeed yield the best performance).

    When I come to AnandTech.com, I come for two things: technical information, and judgment calls from very experienced and knowledgeable people.

    What I want is YOUR judgment call. Should I pay hundreds more for an A64FX when there are A64s (or P4's, or AthlonXPs, etc etc) that are so close in performance? Would you be able to easily justify such a cost? Where on the price/performance curve should we target?

    There are no easy answers to these questions. These questions are tough to answer. I definitely appreciate that you are trying to give solid, fact-based advice that is hard to dispute. But that is not why people read guides.

    The thing is: if you can't/won't answer these questions, how can people who have a fraction of your experience be able to? So what I want is for you to go out on a branch and say "I think this is the best point on the price to performance graph, therefore this product is best."

    What I think would help you focus is to tackle the problem they way a buyer does: Allot a budget. What I mean by this is: "I want the best [gaming, workstation, etc] system I can get for [$500, $650, $800, $950, $1100, and so on]."

    Why make increments so close? Well, I think the toughest buying decisions are in range of 500-1000. To get the most out of their systems, people need to know where to spend the money.

    I know that working under the constrained budgets will make these guides HUGELY helpful. When people set out to buy computer parts (or most things for that matter), they typically work out what they can spend first, and THEN go to buy the best they can get.
  • Wesley Fink - Thursday, May 27, 2004 - link

    #30 - I have not ignored the Stacker at all, and I'm also impressed with the Stacker design. I did consider it, but it is pretty industrial-looking and better suited for the Overclocking System in my estimation than for the High End System. Overclockers tend to hang on to cases and move a lot of hardware through a case so the ATX/BTX makes a lot of sense in that situation.

    What I'm saying is I would buy a stacker for myself, but I would more likely recommend the elegant Praetorian or maybe even the slick blue-lighted Wave for a High End system.

    To be frank, I am reworking the audio and speaker sections for the next Guide, it is just the Guide is huge and I decided to delay a rework of those sections until the next installment. There will also be further updates to the Monitor section.
  • azndelite6983 - Thursday, May 27, 2004 - link

    I have to say I enjoy reading the System Guides as a way to stay on top of the top performaing hardware, but I find that some of the really new stuff is overlooked and future technologies are sometimes ignored, which could result in buying a $3000 system that will be outdated in months.

    I also cannot see how you can leave out the Klipsch Promedia Ultra 5.1's in your audio systems. At a price less than half of the GigaWorks, they offer top end performance greater than any existing logitech system and have available SWS sub daisy-chaining.

    On a similar note, you have ignored the availability of the first BTX compatible case, the CoolerMaster Stacker, which is not only a fantastic and well built ATX case, but can be reconfigured into the BTX format for later use.

    Also Dell's 19" lcd has a lower 16ms response time and has IQ much higher than most others, while not breaking the bank at about $800.

Log in

Don't have an account? Sign up now